The best act has to take place at the expense of builders Jagex when they dedicated some kind of statue OSRS gold (and more recently, a drinking establishment) to the reminiscence of a player who was a pinnacle "The Old Nite He unfortunately died in real life in the year 2006. The Old Nite was active for a long time due to the fact that RuneScape's launch during 2001, and was frequently able to claim the title of 2nd highest-ranked participant, right in the back of Zezima.
Based on the claims of interest to his profile that was posted in 2006, a delusion circulated claiming he turned into nevertheless alive and was an additional claim that was allegedly put all the way down to hackers who quickly gained access to his account. Whilst neither of these claims can be confirmed in the real world, this digital variant of a ghost tale can reveal a different interesting aspect about MMORPGs. Little bits of lore can begin up regarding the gamers actually gambling the game.
I'm still not certain if the statue to The Old Nite nevertheless exists and if it is still standing close to the southern fringe of the Wilderness (or "Wildy" for short) it was a huge expanse of barren area in the north, inhabited by the use of animals and participants-killers. I've never even visited the site to look at the statue. It's a shame.
The main flaw of RuneScape that could also be its main asset, is one used in the form of nearly every MMORPG that is its sheer durability. Between the fun quests, and the high-octane and thrilling PvP RuneScape gold skirmishes is the relentless grinding away from mundane family chores like fishing, mining or cooking with the intention of stepping up or get the credit to shop for that pesky new helmet or item of armour. Gotta make cash somehow, proper?